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Monthly Worldbuilding Challenge #1
We’re bringing back our monthly worldbuilding challenges with a new structure, new goals, and a format that actually fits how our community works today. These challenges are simple: one theme each month, everyone builds something short, and anyone can participate at any skill level. No pressure, no judging, no competition. Just shared creativity. The goal…
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Quarterly Objectives – Q1 2026
We recently mentioned that we are changing the way we work and think about work at Kanka. Today we’ll go into detail about why the change, how it’s changing, and what we’re committing to ship in Q1 2026. Our goal is to announce these at the beginning of every quarter, along with a video where…
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Developer Log #4
1. What we shipped I’ve been yapping on about collaborative whiteboards for what feels like forever, but this week I finished the new code. While we didn’t ship anything to Kanka itself, I did install and set up the new “websocket” servers which will power the whole collaborative part of whiteboards and allow live-updates. Spitfire/Itza…
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Developer Log #3
The whole team is back at work and the first thing we decided to do was to think really hard about how we work. Instead of focusing on shiny new features, we went about fixing how we decide what actually deserves our time. As Kanka grows, the biggest risk isn’t technical debt, it’s attention debt.…
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Developer Log #2
Despite the holidays, we’ve been busy. 1. What we shipped We migrated our front-facing website (kanka.io) from Netlifly to Cloudflare. We’ve consistently had multiple issues with Netlifly’s hosting, leading to us wasting a lot of time fixing non-issues. This doesn’t impact app.kanka.io, just the “what’s Kanka and why it’s the best collaborative worldbuilding tool in…
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Version 3.7 – Campaign-wide connections web and tighter inventory interface
I know, I know. But Jay, you gasp, it’s only been a week since Kanka 3.6 came out. And I hear you – I wasn’t planning an update so quickly, but things just kept… happening? But don’t worry, it’s a smaller update focused on two little gifts I wanted to get out in time for…
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Version 3.6 – Onboarding new users
As we quickly approach the end of the year, we wanted to finish off with an update not focused on new features (we’ve done a lot of those this year!), but on polish. We want new users to know that they’ve found the right home for their worldbuilding endeavours, guiding them along the way as…
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Developer Log #1
Welcome to our new developer logs! We plan on releasing these every two to three weeks to to highlight recent work, what’s coming next, what’s happening behind the scenes, and to pull back the curtain on what’s cooking. 1. What we shipped This week was busy as we prepare for the imminent release of Kanka…
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Version 3.5 – Whiteboards and higher limits
We recently ran a survey on how to make our Wyvern and Elemental tiers better. We got lots of interesting feedback, but also two clear things people valued more than anything else: whiteboards and higher limits! Whiteboards Important note: while we know many of you may be excited about this upcoming feature, if you are…
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Anniversary – Eight years of Kanka – A celebration
It’s that time of year again, when Kanka celebrates its birthday and becomes one year older! We were too busy last year to release these stats, but we’re back, so let’s have a look at what exciting things happened for Kanka this past year. Highlights of the past year By far the biggest and most…
