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Developer Log #8
1. What we shipped It’s been a quiet week. Turns out I had fungus growing in the back of my kitchen so I’ve been pretty busy with stripping everything out and organising a replacement. Not ideal. I did have time to fix several small bugs here and there and doing support for a few users…
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Network of Influence -Worldbuilding Challenge #3
We’re back with another worldbuilding challenge! This time we’re curious about a network of influence in your world, however powerful or useful it might be! Build at least one entity connected to the theme and share a screenshot, a short text, or a Kanka link in the challenge thread on our Discord‘s worldbuilding forum. No…
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Quarterly Objectives – Q2 2026
After our successful introduction of quarterly objectives for Q1, we’re back with some big plans for the next 3 months. Outcome 1 – Kanka is faster and easier to navigate Kanka should get out of the way and let users worldbuild faster, rather than overload them with choices. Pages should load fast. Editing things should…
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Version 3.10 – Everything you’ve ever wanted
With our quarterly bets for Q1 finished, we are now focusing on user submitted requests on the roadmap. New category lists By far our biggest rework project of the year, we’ve re-written most of the code related to category lists (listing your world’s characters, locations, maps, or custom categories). What was until now 6 separate…
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Developer Log #7
1. What we shipped We’ve pushed a few improvements and fixed a few bugs with the new experimental text editor, fixed some texts which still referenced the old terminology, and overall just did some light polishing work following the massive release we did last week. I also fixed a lot of page titles and meta…
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Version 3.9 – New terminology & new text editor
Kanka has always had its own special way of talking about things. Entities, Posts, Attributes, Attribute Templates, Templates, Connections, Assets.. Over time, we’ve heard the same feedback: the terminology can be confusing, especially for new users trying to find their feet. With this update, we’ve rethought the words we use to describe your content, making…
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Showcase #1
Back in our 3.8 release notes, we announced a new showcase page to replace the old featured campaigns system (which, if we’re being honest, was last touched in 2022). The idea is simple: each month, we go through the applications, pick a handful of worlds that caught our eye, and give them a proper spotlight…
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Monthly Worldbuilding Challenge #2
February’s challenge had Indoril Mora dive deep into a fallen Dwarven civilisation, the Daruz-Khalär, and the Oathkeeper: a sentient weapon carrying the souls of a Dwarf, a Drow, and a High Elf whose peoples once intersected around those ruins. Interconnected entities, a historian narrator, political revisionism baked into an artefact. Chef’s kiss. Thank you Indoril…
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Developer Log #6
1. What we shipped Nothing exciting yet. We fixed a bunch of bug fixes to campaign imports, and api validations. We’ve also been testing a new starter kit for new acounts that hopefully better showcases some of Kanka’s cool features. We’ll share stats about that once we have enough data! 2. What we’re working on…
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Developer Log #5
1. What we shipped Following last week’s release of 3.8, this week we focused on fixing bugs that went undetected in our testing. On a personal note, I have family visiting which also means that I couldn’t comfortably ship a bunch of new toys for you all to worldbuild with. As a reminder, you can…
